I am a game designer and developer. Since childhood, I have been interested in the process of making my own games. My strengths include designing and prototyping new mechanics. I have been working with Virtual Reality since 2014.
Check out my workMy work experience has provided me with a great opportunity to hone my troubleshooting and creative problem solving ability. While working in the Audio-Visual industry, one of my key responsibilities was to ensure the needs of both internal and external clients are met from a technical standpoint. My background in Cognitive Science and Philosophy provide me with a unique outlook to problems that complements my technical skills. I am comfortable with object-oriented programming concepts and developing in an agile environment.
Here is a selection of some of my past work. It is a combination of personal projects, contract work, school projects, and work for the studio I cofounded in 2015. These projects have been primarily made within Unity. My role in the projects include designer, developer, and project manager. A common theme found in most of my work is trying to find creative ways to make Virtual Reality more of a social experience.
Simon Fraser University
BA in Cognitive Science & Philosophy - 2018
Certificate in Computing Studies - 2018
Being recognized for doing great work feels great. I have earned a handful of accolades over the years. The work that I have done has been recognized internationally to the point where I’ve been invited overseas to share my insight on designing social experiences for the nascent industry of Virtual Reality.
Please email contact@shanenilsson.com if you would like to get in touch.